AI Insights · Timothy · October 2021
Top 5 Co-op Games on iOS in Saudi Arabia Q3 2021
Discover the performance trends of the top 5 co-op games on iOS in Saudi Arabia during Q3 2021, including [PUBG MOBILE](https://app.sensortower.com/overview/1330123889?country=US), [Roblox](https://app.sensortower.com/overview/431946152?country=US), [انتقام السلاطين](https://app.sensortower.com/overview/1031150328?country=US), [Clash of Clans](https://app.sensortower.com/overview/529479190?country=US), and [Rise of Kingdoms](https://app.sensortower.com/overview/1354260888?country=US).
During the third quarter of 2021, the top 5 co-op games on iOS in Saudi Arabia showcased varying trends in downloads, revenue, and active users, according to Sensor Tower data.
PUBG MOBILE from Tencent Mobile International Limited saw a peak in weekly revenue at around $1M in mid-July, followed by a gradual decline to approximately $375K by early September. Weekly downloads reached their highest at 42.5K in early July and decreased to 26.9K by the end of September. Active users also saw a downward trend, starting from nearly 1.3M in late June to about 986K by the end of the quarter.
Roblox by Roblox Corporation experienced a steady revenue stream, peaking at around $300K in the last week of July and maintaining figures above $200K for most of the quarter. Weekly downloads fluctuated, with a notable peak at 46.1K in the last week of September. Active users showed a slight decline from approximately 496K in late June to about 488K by the end of September.
انتقام السلاطين by ONEMT had a significant increase in weekly revenue, peaking at about $215K in the last week of September. Downloads remained relatively stable, hovering around 6K towards the end of the quarter. Active users showed minor fluctuations, ending the quarter at around 25.7K.
Clash of Clans from Supercell saw its weekly revenue peak at $183K in early August, with a notable increase to approximately $157K by the end of September. Downloads were steady, with a slight peak at 11.8K in early August. Active users fluctuated throughout the quarter, ending at around 354K.
Rise of Kingdoms by Lilith Games experienced a peak in weekly revenue at around $127K in mid-July, followed by a decline to approximately $55.6K by mid-September and a rebound to about $107K by the end of the month. Downloads saw a significant increase towards the end of September, peaking at 15.3K. Active users also showed a notable rise, from approximately 22.5K in mid-September to around 32.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.